Penalty times computation

Penalty reference curve

As in reality, the maneuvers and sail changes times are variable in Virtual Regatta, depending on the force of the wind and the boat used.

On this page , we find the different maneuvering times for each boat as well as the following curve :

On global way, the maneuver time $T_m$ is equal to :

Penalties tutorial


How much penalty time will be applied if you change sails ?

How much distance will you lose in a maneuver ?

You want to know if this maneuver will be profitable ?

One unwanted maneuver, how much you've lost ?

Sometimes you have to change sail for an hour or you have to change sail 2 miles from the finish ? Is it useful ? offers you this tool allowing you to answer these questions in just a few clicks !!!

Calculation of energy losses and recovery times

Energy loose

As in reality, the maneuvers and changes of sail are more or less tiring in Virtual Regatta, depending on the strength of the wind and the boat used..

On this page, you can find different information relating to this functionality, in particular concerning the consumption of energy or stamina for the different types of maneuvers.

Energy tutorial

Page overview

In Virtual Regatta, as in the real world, your skipper can be fit or tired.

Its energy gauge or stamina can vary from 0 to 100%. The duration of the penalty time is multiplied by a factor of 0.5 to 2. ( See here for more details ). offers you this spreadsheet allowing you to calculate the energy loss and recovery rates depending on the conditions and the boat.

Tutorial polaires

Page overview

The polars of the boats make it possible to know the boat speed according to many parameters :

  • Boat options ( Foils / polish).
  • Available sails.
  • Wind speed ( TWS ).
  • Wind angle ( TWA ).

As a result, they can be complex to understand and it can be time consuming to integrate all their subtleties..

The polars can sometimes have "holes", these conditions where the boat loses speed, where it does not gain speed are not always easy to detect on the "classic" representation of the polars. offers you this spreadsheet to allow you to more easily analyze the polars of the boats.

Automatic Sails


Thanks to the game's automatic sail management, we don't have to worry about changing sails by hand.

The criteria for change are multiple :

  • Boat options ( Foils / polish).
  • Available sails.
  • Wind speed ( TWS ) and its variations.
  • Wind angle ( TWA ) and its variations.

A coefficient called "overspeed" is applied to the speed of the sail to avoid untimely sail changes.

In fact, in "automatic sail" mode, in order for the game engine to change sails, the speed obtained with the new sail must be 1.4% higher than the speed of the current sail.

There are therefore areas of overlapping sails. offers you this spreadsheet to allow you to analyze more easily the sail changes

Dashboard help


Navigation on Virtual Regatta, as in real life, depends on many factors (wind speed and direction, variation over time, boat polars, etc.).

To support you on a daily basis, ITYC offers you a dashboard equipped with advanced features, it will allow you to view the weather parameters that your boat is going through or to obtain more in-depth information about your boat.

Thanks to the map tab, visualize at a glance the position of your opponents, compare your routings or evaluate your distance to the odds in a readable way. The graphic tab will allow you to visualize the variations of the main parameters in graphic form offering better visibility. Discover below the many possibilities offered by the ITYC dashboard below.

The ITYC extension is provided to you as is and will provide you with INDICATIONS only.

The ITYC extension is compatible with Chrome, Edge and Opera browsers. It does not work in Firefox!

The ITYC extension only works on the virtual regatta offshore game page (all languages ​​supported) and their associated iframe!